pip install pygame
python
import pygame
pygame.init()
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
block_size = 50
block_x = 0
block_y = screen_height // 2 - block_size // 2
block_speed = 5
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
screen.fill((0, 0, 0))
block_x += block_speed
if block_x > screen_width:
block_x = -block_size
pygame.draw.rect(screen, (255, 255, 255), (block_x, block_y, block_size, block_size))
pygame.display.flip()
pygame.quit()