import sdl2.ext from sdl2 import sdlmixer sdl2.ext.init() sdlmixer.Mix_Init(sdlmixer.MIX_INIT_MP3) sdlmixer.Mix_OpenAudio(44100, sdlmixer.MIX_DEFAULT_FORMAT, 2, 4096) sound = sdlmixer.Mix_LoadMUS(b"example.mp3") sdlmixer.Mix_PlayMusic(sound, -1) running = True while running: for event in sdl2.ext.get_events(): if event.type == sdl2.SDL_QUIT: running = False break sdlmixer.Mix_FreeMusic(sound) sdlmixer.Mix_CloseAudio() sdlmixer.Mix_Quit() sdl2.ext.quit() import sdl2.ext from sdl2 import sdlaudio sdl2.ext.init() sdlaudio.SDL_InitSubSystem(sdlaudio.SDL_INIT_AUDIO) desired_spec = sdlaudio.SDL_AudioSpec(freq=44100, format=sdlaudio.AUDIO_S16, channels=2, samples=4096, callback=audio_callback) desired_spec_ptr = sdl2.ext.pointer(desired_spec) def audio_callback(userdata, stream, length): pass audio_device = sdlaudio.SDL_OpenAudioDevice(None, 0, desired_spec_ptr, None, 0) sdlaudio.SDL_PauseAudioDevice(audio_device, sdl2.SDL_FALSE) running = True while running: for event in sdl2.ext.get_events(): if event.type == sdl2.SDL_QUIT: running = False break sdlaudio.SDL_PauseAudioDevice(audio_device, sdl2.SDL_TRUE) sdlaudio.SDL_CloseAudioDevice(audio_device) sdlaudio.SDL_QuitSubSystem(sdlaudio.SDL_INIT_AUDIO) sdl2.ext.quit()


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